package com.magold.logic.item;

import org.andengine.opengl.texture.region.ITiledTextureRegion;

import com.magold.context.IContext;
import com.magold.logic.LogicConstants;

public abstract class ItemConstants extends LogicConstants {
	protected ITiledTextureRegion mNormalTexture;
	// if null, decrease alpha to disappear.
	protected ITiledTextureRegion mDisappearTexture;
	protected float mDisappearSeconds;
	
	protected int mScoreAdder;
	protected float mTempVeclocityAdder;
	protected float mBaseVelocityAdder;
	protected float mPowerAdder;

	public ItemConstants(IContext pActivity) {
		super(pActivity);
	}
}
